![]() Do this until you have all three guys at about 50% health. It would be perfect if you can damage the mid ranged guy (the one with the candle) if you get a chance. Go back behind the big stone and attack the melee guy again. Melee guys will be trying to catch up and you should have time to do at least a few attacks on the fireball guy. ![]() From there I lock onto the fireball guy and charge him while dodging his fireballs. This will break your lock on the target and I use this time to run away all the way to the other side of the arena. This should put the stone between you and the fireball guy and you can do some damage to the melee shadow now. As soon as I enter the arena I run right, behind the big stone, and do two dodges to avoid melee shadow’s jump attack. This takes a bit of practice and I usually had the following movement scheme in phase one. Phase 1The first phase should be you dodging fireballs and melee attacks while trying to remove at least 50% of each shadow’s health. This leaves the option of attacking the melee guy (he can be stunned with a well timed QS shot and then damaged with visceral attack), or if you make a run for it you can separate the long range guy from the pack, run back to him and do a few short attacks before you have to make another circle. Shadow of Yharnam video guide How to beat Shadow of Yharnam boss?Fight is setup so that melee shadow is always trying to get in your face and that almost always prevents you from getting close to the mid range shadow. Has a red circle appear around him and that summons a huge snake that can one shot kill you if you do not dodge its huge range attacks Starts shooting catapult style fireballs, three at a time, with slight AOE damage alongside his regular fireballs. Has a fire sword and becomes more aggressive. Has a medium range, extended sword, attack. Shoots three fireballs you have to dodge away fromīecomes more aggressive and its sword range is longer. Slices with his katana when close or does a flamethrower mid range attack Three shadows are: Melee Shadow (sword carrying mob), Mid range shadow (one with the candle) and Long range Shadow (fireball shooting one). Based on your play style and what type of enemy you find easier to handle you should pick which shadow to kill first and which to leave for last. ![]() ![]() Phase three begins when there is only one shadow left. Shadows go into phase two after you’ve brought any of the shadows bellow ~40%. There are three shadows you will be fighting and three phases of the fight. There’s a lot of room for mistakes to be made and as the fight progresses each misstep will be punished severely. For many this will be the sixth boss fight in Bloodborne. I would recommend at least a level 40 hunter to attempt this with 45-50 being the recommended range for an easier fight. Have a full stock of Blood vials and Quicksilver bullets and have your weapon fully fortified and upgraded with gems (it should be +6 fortified at this point with some lvl 7 blood gems). This is a very tough fight and you have to have your hunter fully prepared. ![]()
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